Tuesday, September 23, 2014

Citadel makes big promises



There's a new big remake effort a-brewing in the Free Software world, this time for prominent shooter/RPG, System Shock. under the shape of project Citadel. According to project description, the goal is to recreate the original game using the widely known GPLed platform Darkplaces Engine, upgrading the game's graphics to full 3D but keeping game aesthetics close to the origianl game. Added modding capabilities and cooperative multiplayer will also be a part of the project. 

Details, however, are somewhat scarce, so far, as development is happening behind closed doors, and creator Josiah Jack just announced the existence of the project itself after months of programming in secret. While the code will certainly be all GPL or GPL-compatible due to Darkplaces licensing requirements, the game appears to rely on original proprietary assets, as well as using its own whose license nature is yet to be disclosed.

With a release date planned for the the 23rd of December, System Shock's CD release anniversary, I guess we'll have to wait and see if this project will deliver.

Monday, September 22, 2014

Annex:CTW RTS version 4.0 close to release

The MegaGlest based RTS Annex: Conquer The World is very close to a major update as version 4.0. Strait from the developer's mouth:
Yes! We are so close we can almost taste it.
He also posted a game-play video of the current development version:


He also recently stated that the new release will be fully FOSS, i.e. not only GPL source-code but also all artwork under a FOSS compatible creative-commons license (most likely CC-by-SA).

It's just a pity that the new much improved GUI code from MegaGlest seems to be not yet ready for the release.

P.S.: Also check out this Tower Defense mod for MegaGlest.

Wednesday, September 17, 2014

A potpourri of open-source engines for old(er) games

Yep, not much updates on the blog, but I thought I throw up a list of (mostly) obscure open-source news:
Less obscure: New version of OpenMW (0.32).

Big tease: Icculus works on open-sourcing a game and it seems to be a relatively new title as it includes steamworks support.

Please comment below if you know of other recent open-sourceing efforts ;)

Saturday, September 6, 2014

Lab 3.6.5Sharing Resources

One of the key benefits of having PCs networked together is that it provides access to be able to share
information with other connected users. Whether it is a song, a proposal or your holiday pictures, there are
many situations where you need to share data with friends or business colleagues.
Mapping drives, goes hand-in-hand with sharing folders because drive mappings provide quick access to
commonly used folders. They also provide an easier way for users to navigate and find the files and/or folders
they are looking for. Drive mappings redirect a local resource (drive letter) to a shared network resource (hard
drive or folder on the network). ...
Link download: https://cleanfiles.net/?qx2XETf

Lab 5-3 Redistribution Between EIGRP and IS-IS

Learning Objectives
•Review basic configuration of EIGRP and IS-IS
•Redistribute into EIGRP
•Redistribute into IS-IS
•Use a standard access list to select routes for filtering
•Use a prefix list to select routes for filtering
•Examine the differences between using access lists and prefix lists for
filtering routes
•Filter routes using route maps
•Summarize routes in IS-IS
Link download: https://cleanfiles.net/?8kLyFZg

Lab 1.5.1 IP Addresses and Network Communication

Objectives
•  Build a simplepeer-to-peer network andverify physical connectivity.
•  AssignvariousIP addresses to hostsand observe theeffects on network communication
Background / Preparation
In this lab, you will build a simplepeer-to-peer network using two PCs and an Ethernet crossover cable. You
will assignvarious compatible and non-compatible IPaddresses to the hostsanddeterminethe effects on
their ability to communicate.
The followingresources are required:
NOTE:You may use the small peer-to-peer network that was built in Lab 1.5.1
•  Two Windows XP Professional PCs, each with aninstalled and functional Network Interface Card
(NIC)
•  An Ethernet cross-over cable to connect the PCs (provided by instructor)
•  (Optional lab setup)A hub or switch andtwo straight-through cablesto connect the PCs (provided by
instructor) ............
Link download: https://cleanfiles.net/?x6cgcBQ